feat(vim): add csharp snippets
This add most of the snippets I used to have. It implements a custom env_namespace for adding in the namespace of the file based on where it in the file tree.
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14 changed files with 108 additions and 1 deletions
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@ -66,7 +66,7 @@ local function parse_snippet_file(file_path)
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end
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local snippets = {}
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local paths = vim.split(vim.fn.glob "~/.config/nvim/snippets/**/*.snippet", "\n")
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local paths = vim.split(vim.fn.glob(vim.fn.stdpath("config") .. "/snippets/**/*.snippet"), "\n")
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for paths_index = 1, #paths do
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local file = paths[paths_index]
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local snippet = parse_snippet_file(file)
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@ -96,3 +96,12 @@ end
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for filetype, snippets_to_add in pairs(snippets) do
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ls.add_snippets(filetype, snippets_to_add)
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end
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ls.env_namespace("AA", {
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vars= {
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NAMESPACE = function ()
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local file_path = vim.fn.fnamemodify(vim.fn.expand("%:h"), ":~:.")
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return string.gsub(file_path, "[\\/]", ".");
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end
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}
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})
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@ -0,0 +1,9 @@
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# name: New class
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# key: class
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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${public} class $TM_FILENAME_BASE
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{
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$0
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}
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@ -0,0 +1,6 @@
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# name: Parameter doc block comment
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# key: debugger
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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System.Diagnostics.Debugger.Break();
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@ -0,0 +1,9 @@
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# name: Parameter doc block comment
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# key: enum
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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${public} enum $TM_FILENAME_BASE
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{
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$0
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}
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@ -0,0 +1,6 @@
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# name: exception doc block comment
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# key: <exception
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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<exception cref="$1">$0</exception>
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@ -0,0 +1,10 @@
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# name: New test case
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# key: it
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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[Fact]
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public void ${1}()
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{
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$0
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}
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@ -0,0 +1,6 @@
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# name: Write text to the console
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# key: log
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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Console.WriteLine($0);
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@ -0,0 +1,6 @@
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# name: Full boilerplare class for the current file
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# key: namespace
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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namespace ${AA_NAMESPACE};
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@ -0,0 +1,11 @@
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# name: Full boilerplare class for the current file
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# key: nclass
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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namespace ${AA_NAMESPACE};
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${public} class $TM_FILENAME_BASE
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{
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$0
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}
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@ -0,0 +1,6 @@
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# name: Parameter doc block comment
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# key: <param
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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<param name="${1:parameterName}">$0</param>"
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@ -0,0 +1,6 @@
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# name: A public prop getter and setter
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# key: prop
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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public ${1:int} ${2:MyProperty} { get; set; }$0
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@ -0,0 +1,9 @@
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# name: A public prop getter and setter
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# key: pub
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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public ${1:int} ${2:Name}($3)
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{
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$0
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}
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@ -0,0 +1,6 @@
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# name: Returns doc block comment
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# key: <returns
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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<returns>$0</returns>"
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@ -0,0 +1,8 @@
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# name: Summary doc block comment
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# key: ///
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# contributor: Ade Attwood <code@adeattwood.co.uk>
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# filetypes: cs
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# --
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/// <summary>
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/// $0
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/// </summary>
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