ivy.nvim/lua/ivy/controller.lua
Ade Attwood ff7c28490d fix: escape \ when running shell commands
This is causing an issue when running shell commands though ivy and
trying to escape chars is in strings or regexes.
2023-04-26 07:24:22 +01:00

90 lines
2 KiB
Lua

local window = require "ivy.window"
local prompt = require "ivy.prompt"
local utils = require "ivy.utils"
local controller = {}
controller.action = utils.actions
controller.items = nil
controller.callback = nil
controller.run = function(name, items, callback)
controller.callback = callback
controller.items = items
window.initialize()
window.set_items { { content = "-- Loading ---" } }
vim.api.nvim_buf_set_name(window.get_buffer(), name)
controller.input ""
end
controller.input = function(char)
prompt.input(char)
controller.update(prompt.text())
end
controller.search = function(value)
prompt.set(value)
controller.update(prompt.text())
end
controller.update = function(text)
vim.schedule(function()
window.set_items(controller.items(text))
vim.cmd "syntax clear IvyMatch"
if #text > 0 then
-- Escape characters so they do not throw an error when vim tries to use
-- the "text" as a regex
local escaped_text = string.gsub(text, "([-/\\])", "\\%1")
vim.cmd("syntax match IvyMatch '[" .. escaped_text .. "]'")
end
end)
end
controller.complete = function(action)
vim.api.nvim_set_current_win(window.origin)
controller.callback(window.get_current_selection(), action)
controller.destroy()
end
controller.checkpoint = function()
vim.api.nvim_set_current_win(window.origin)
controller.callback(window.get_current_selection(), controller.action.CHECKPOINT)
vim.api.nvim_set_current_win(window.window)
end
controller.next = function()
local max = vim.api.nvim_buf_line_count(window.buffer) - 1
if window.index == max then
return
end
window.index = window.index + 1
window.update()
end
controller.previous = function()
if window.index == 0 then
return
end
window.index = window.index - 1
window.update()
end
controller.origin = function()
return vim.api.nvim_win_get_buf(window.origin)
end
controller.destroy = function()
controller.items = nil
controller.callback = nil
window.destroy()
prompt.destroy()
end
return controller