ivy.nvim/lua/ivy/controller.lua
Ade Attwood ea6727db40
Some checks failed
CI / Luacheck (pull_request) Successful in 1m2s
Conventional Tools Commitlint / Commitlint (pull_request) Successful in 35s
CI / Cargo Format (pull_request) Successful in 18s
CI / StyLua (pull_request) Failing after 4s
CI / Build and test (pull_request) Successful in 2m2s
chore: make public api consistent
Summary:

Right now we have two ways to access the public api we have `require('ivy')`
and `vim.ivy. Each way has a different api that will cause some confusion.

Now both apis are the same so anyone that wants to integrate with ivy can do so
without having to figure out what one they need to use.

Test Plan:

The unit tests cover most of the work, I have also been using this locally for
quite some time now with now issues.
2024-07-24 22:19:35 +01:00

92 lines
2 KiB
Lua

local window = require "ivy.window"
local prompt = require "ivy.prompt"
local controller = {}
controller.items = nil
controller.callback = nil
controller.run = function(name, items, callback)
controller.callback = callback
controller.items = items
window.initialize()
window.set_items { { content = "-- Loading ---" } }
vim.api.nvim_buf_set_name(window.get_buffer(), name)
controller.input ""
end
controller.input = function(char)
prompt.input(char)
controller.update(prompt.text())
end
controller.search = function(value)
prompt.set(value)
controller.update(prompt.text())
end
controller.paste = function()
controller.search(prompt.text() .. vim.fn.getreg "+p")
end
controller.update = function(text)
vim.schedule(function()
window.set_items(controller.items(text))
vim.cmd "syntax clear IvyMatch"
if #text > 0 then
-- Escape characters so they do not throw an error when vim tries to use
-- the "text" as a regex
local escaped_text = string.gsub(text, "([-/\\])", "\\%1")
vim.cmd("syntax match IvyMatch '[" .. escaped_text .. "]'")
end
end)
end
controller.complete = function(action)
vim.api.nvim_set_current_win(window.origin)
controller.callback(window.get_current_selection(), action)
controller.destroy()
end
controller.checkpoint = function()
vim.api.nvim_set_current_win(window.origin)
controller.callback(window.get_current_selection(), controller.action.CHECKPOINT)
vim.api.nvim_set_current_win(window.window)
end
controller.next = function()
local max = vim.api.nvim_buf_line_count(window.buffer) - 1
if window.index == max then
return
end
window.index = window.index + 1
window.update()
end
controller.previous = function()
if window.index == 0 then
return
end
window.index = window.index - 1
window.update()
end
controller.origin = function()
return vim.api.nvim_win_get_buf(window.origin)
end
controller.destroy = function()
controller.items = nil
controller.callback = nil
window.destroy()
prompt.destroy()
end
return controller